KICKBOTSالعربية

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One hour of coding: the Kickbots training

A one-hour coding activity: students finish the five training levels on their own, with no accounts and nothing to install, and end with a team that passes and scores.

Grades: 6–10 · 60 min

You need: a device per student or pair, a screen for the class, and the link kickbots.reach500.com

Learning goals

Lesson steps

  1. 5 min Students open kickbots.reach500.com and choose “Play on my own”. No accounts, nothing to install.
  2. 10 min Level 1 together on the class screen: read the two cards, put in “kick to their goal”, then play the match.
  3. 35 min Each student does levels 2 to 5 at their own pace. After a loss “Show me how” appears, and after two “Do it for me”, so nobody gets stuck. Fast finishers publish their team or play the Elite 10.
  4. 10 min Wrap-up: who reached level 5? Which block changed your match the most? Why?

Vocabulary

eventactionconditionrole

How you know they learned it

The student explains what one of their blocks does in a match, and when it runs.

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