First coding lesson: a team that shoots
Students learn that a program is instructions run every moment, and make their team score its first goal.
You need: a device per student or pair, a screen for the class, and the link kickbots.reach500.com
Learning goals
- Explain that a bot runs its blocks every moment.
- Tell an event (“when I have the ball”) from an action (“kick the ball”).
- Change one action and see what it does in a match.
Lesson steps
- 5 min Ask: how does a football player know what to do? Write the answers on the board.
- 10 min Show Kickbots on the screen: “Play on my own”, then training level 1. Read the two cards with the class.
- 20 min Each student works on level 1: put in “kick to their goal”, then play the match. Winners carry on to level 2.
- 10 min Discuss: what changed in the match when you added the shot? Why didn’t the team shoot before?
Vocabulary
eventactionprogramrun
How you know they learned it
The student can point to the block that made the team shoot and say when it runs.